In-game risks, chat safety, and spending controls
Minimum age: 13+ (no verification)
User-generated game platform hosting millions of player-created experiences, with built-in chat and a virtual currency (Robux).
Minimum age: None officially
Sandbox building game played solo or on multiplayer servers, including public servers with open chat.
Minimum age: 13 (Epic Games account required)
Battle royale game with cross-platform voice chat, friend requests, and a virtual currency (V-Bucks) used for cosmetic purchases.
Minimum age: 13
Voice, video, and text chat platform organised around invite-only "servers" that can be linked to games and communities.
Roblox, Fortnite, and FIFA use gambling-like mechanics — loot boxes, random rewards, and time-limited offers — that exploit children's developing impulse control. Average spending on these mechanics runs £50-100/month when unmonitored.
Set a spending PIN on every platform and require it for every purchase
Review purchase history weekly, not just when a card statement arrives
Talk to your child about how loot boxes are designed to feel like a game, not a purchase
Guardian AI
AUREN chat is temporarily offline for scheduled improvements. Please check back soon.
For immediate help: • 999 — if someone is in immediate danger • Childline: 0800 1111 — free, confidential support • CEOP — ceop.police.uk for online exploitation
You can also browse our guides directly via the menu.